EasyARSettings Class

Description

EasyAR Sense Unity Plugin settings.


Enums

public enum EasyARSettings.ARCoreType

ARCore SDK configuration.


Classes

public class EasyARSettings.TargetGizmoConfig

Gizmos configuration for target.

public class EasyARSettings.Permission

Configuration for AndroidManifest.


Fields

LicenseKey

C#

public string LicenseKey

EasyAR Sense License Key. Used for validation of EasyAR Sense functions. Please visit https://www.easyar.com for more details.

InitializeOnStartup

C#

public bool InitializeOnStartup

Initialize EasyAR Sense on startup. EasyAR initialize does not result extra resource usages, so usually you can keep this option on.

Permissions

C#

public EasyARSettings.Permission Permissions

Configuration for application permissions. Permissions must be turned on for the feature in use.

GizmoConfig

C#

public EasyARSettings.TargetGizmoConfig GizmoConfig

Gizmos configuration for ImageTarget and ObjectTarget .

GlobalSpatialMapServiceConfig

C#

public SparseSpatialMapWorkerFrameFilter.SpatialMapServiceConfig GlobalSpatialMapServiceConfig

Global spatial map service config.

GlobalCloudRecognizerServiceConfig

C#

public CloudRecognizerFrameFilter.CloudRecognizerServiceConfig GlobalCloudRecognizerServiceConfig

Global cloud recognizer service config.

GlobalCloudLocalizerServeiceConfig

C#

public CloudSpatialMapLocalizerFrameFilter.CloudLocalizerServiceConfig GlobalCloudLocalizerServeiceConfig

Global cloud localizer serveice config (used in Cloud SpatialMap).

ARCoreSDK

C#

public EasyARSettings.ARCoreType ARCoreSDK

ARCore SDK configuration. If you are using AR Foundation, use EasyARSettings.ARCoreType.ARFoundationOrOptional to let the plugin decide which one to use, or use EasyARSettings.ARCoreType.External . If other ARCore SDK distributions is desired, use EasyARSettings.ARCoreType.External .

ARCoreForAndroid11

C#

public bool ARCoreForAndroid11

Turn on this option if you are building with Android SDK Platform >= 30 and need ARCore to work. Projects built with Unity 2019.4 must be updated to use Gradle 5.6.4 or later. Please refer to https://developers.google.com/ar/develop/unity/android-11-build#unity_20193_20194_and_20201 for updating your project’s Gradle version.

GenerateXMLDoc

C#

public bool GenerateXMLDoc

Generate XML document when script reload to make intelliSense for API document work.